Awaiting you are tales from a Cyberpunk Dystopia.
A world formerly ravaged by a great Global War. A world where citizens of once great countries fled toward the promised protection of newly established Corporate City states as the world burned around them.
What are the Spires? The Spires are grand towers with deep underground facilities to act as shelters and industry for their inhabitants. Many remain standing as a beacon of hope and civilization. Each Spire acts as the center of an established Corporate City State (sequentially numbered by registration). Spires often consist of one or more towers sponsored by a controlling corporation.
In the shadow of these Spires lie another form of society: One of danger, intrigue and glory. This is often where these Tales are born and reside.
Our Primary Setting: City 17, where those living outside the Spire have not only grown, but thrived in this New World. A uniquely expansive area surrounding The Spire of City 17 is called The Glow, with lights which never die in a city which never truly sleeps. Inhabitants of City 17's Spire and its surrounding geography quickly learn: Despite being in shadow, The Glow never fades.
Welcome, to the Tales of the Spire.
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